
Hi Heres the Script: import Rasterizer as r g = GameLogic c = g.getCurrentController() o = c.getOwner() mMove = c.getSensor(”Move”) width = float(r.getWindowWidth()) height = float(r.getWindowHeight()) aspecty = height/12.0 aspectx = width/16.0 o.MouseX = (mMove.getXPosition()-width/2)/aspectx o.MouseY = -(mMove.getYPosition()-height/2)/aspecty o.setPosition([o.MouseX + 0.2,o.Mouse…
























